Hack Media and Information Literacy for Better Futures – a Global Youth Hackathon led by UNESCO and South Africa, in cooperation with European Commission, IBM Z and other partners, will seek to answer this question. In partnership with the EU-funded project Social Media 4 Peace, this year’s edition seeks to tackle the specific challenges in promoting peace building narratives, and to address hate speech through media and information literacy. The call for applications is now launched globally.
Deadline: 3 October 2021, at 00:00 Paris time
Global Media and Information Literacy Youth Hackathon is an occasion for youth and youth organizations around the world to engage in the creation of innovative media and information literacy learning in meaningful ways. Following the two first successful editions, the third Global Media and Information Literacy Youth Hackathon will be held during Global Media and Information Literacy Week 2021. UNESCO and partners will call on youth worldwide to participate in this virtual hackathon to design innovative solutions to a defined set of social challenges.
With a view to enhance youth participation in this global online event, this year’s Global Media and Information Literacy Youth Hackathon will seek the engagement of media and information literacy partners in the five regions: Africa, Arab States, Asia and the Pacific, Europe and North America, and Latin America and the Caribbean. Engagement will be sought through the involvement of UNESCO Field Offices and regional and international partners.
Youth from local schools, universities, youth centres, and youth organizations, as well as youth leaders from around the globe, are invited to participate by inscribing their teams in the competition. The winning teams and the outcome of the Hackathon will be presented during the Global Media and Information Literacy Week Youth Agenda Forum on 27 October 2021.
Within the theme “Hack Media and Information Literacy for Better Futures”, participating teams will design innovative and creative solutions to one of the following three challenges:
Prototype of the solution and a 3-minute video pitch (a creative format is strongly recommended), which must present:
All participating teams will receive a certificate of participation.
Winning teams will gain:
This event is organized within the framework of the Global Media and Information Literacy Week 2021 - Youth Agenda Forum: “Media and Information Literate Youth for the Public Good”
The annual Global Media and Information Literacy Week, initiated in 2012, is led by UNESCO in cooperation with the UNESCO Media and Information Literacy Alliance, the UNESCO-UNAOC MIL and Intercultural Dialogue (MILID) University Network, and other partners. It is a major occasion for stakeholders to review and celebrate the progress achieved towards “Media and Information Literacy for All” and a UN international Day.
The tenth Global Media and Information Literacy Week will be commemorated from 25th to 29tht October 2021 and will be hosted by South Africa. Global Media and Information Literacy Week 2021 highlights will include the eleventh MIL and Intercultural Dialogue Conference and sixth Youth Agenda Forum.
URL:
https://en.unesco.org/news/hack-media-and-information-literacy-better-futures-call-applications